Grimandevil Posted February 20, 2016 Posted February 20, 2016 Hi, i have an issue with the Ground Combat. Whenever somebody(sqaddie, npc, etc) moves or turns, changing LoS, the game breaks into pause for some period of time. At first i thought its normal, i.e. game calculates what it needs (and i'm running it on an old piece of garbage), but i figured if i switch to another soldier, the game unfreezes right away and continues untill the next stop, and so on. Sadly enough, i cant do that in the AI turn. Maybe it was adressed before and there is a solution to my problem? Quote
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