Jump to content

Campaign Ruined - Manufacturing Bug: -8 man hours


DNK

Recommended Posts

I am playing with a few mods (CE 0.34 + Choices 1,2,4,5,6 and a few that came with XCE). I set the sniper rifles on 99 to build and forgot about it a while. I'm not sure what happened but when I went to reset the build to 0 and add just 1 (so it was 16/99 and I went 16/16 then 16/17) it said there were -8 hours to build on the bottom tab and something like -12341351235135 man hours for any thing to be built on the top tab.

All save games are ruined now for that campaign, so I'm a bit pissed. Any help would be appreciated.

Link to comment
Share on other sites

Well, if it's an XMC problem then I guess I'll deal with it there.

I tried cancelling the project, firing all engineers, hiring all new ones. Pretty much everything I could think of.

I did find that only the one base was affected, so I just shifted all my manufacturing to a different base now, but that one base is still screwed up months later.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...