Jump to content

Is there a 10% bonus to damage when Xenonauts hit humans?


Wixit

Recommended Posts

So I've had some reaction fire friendly fire and lost one of my troops because of it. The Rifle was attempting to reaction fire against a zombie on the upper floor of the building to the left, hitting my soldier and dealing a whooping 113 damage.

pojyUC8.jpg

Now initially I wanted to file a bug report but I'd like to understand how this works first. The MAG Rifle deals 105 average damage or 157.5 maximum damage (150%) and has no armor mitigation, meaning the Sentinel should have reduced damage taken by 60, meaning the killed soldier should have taken at most 97 damage, 16 less than what he actually took. But if there's a 10% bonus against humans (like you get when analyzing aliens) then it adds up: 157.5 * 1.1 = 173.25, minus 60 = 113, the amount of damage taken.

So, is there a damage bonus when attacking humans? Or is it some armor bug? Occasionally I felt like the armor doesn't work properly if the hit unit isn't specifically targeted, but that's a bit iffy.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...