spriksprak Posted October 26, 2015 Share Posted October 26, 2015 Encountered a problem in ground combat: -'Nauts & Aliens start firing animation but reset to stance after approx a second, projectiles still continue firing - most visible with burst fire. -Wounds cause numbers and wound sound but no animation/reaction to hit. -Running with mods but have narrowed down to being present when X:CE settings is switched to active in modding tool. -Experimented with an earlier version of X:CE and (despite crashes) this bug wasn't present. Thoughts? Quote Link to comment Share on other sites More sharing options...
legit1337 Posted October 29, 2015 Share Posted October 29, 2015 Encountered a problem in ground combat:-'Nauts & Aliens start firing animation but reset to stance after approx a second, projectiles still continue firing - most visible with burst fire. -Wounds cause numbers and wound sound but no animation/reaction to hit. -Running with mods but have narrowed down to being present when X:CE settings is switched to active in modding tool. -Experimented with an earlier version of X:CE and (despite crashes) this bug wasn't present. Thoughts? I can vouch for number 1. Especially noticeable with xenonaut LMGs. Quote Link to comment Share on other sites More sharing options...
drages Posted October 29, 2015 Share Posted October 29, 2015 For 1. one, they just reset when the bullet fired. I tested this about the bullet timing and if you make it fire after for example 5 second, the animation works as intended. This animation bugs happen time to time. Sometimes they are working sometimes not. But yes i can confirm this bug too.. Quote Link to comment Share on other sites More sharing options...
spriksprak Posted May 9, 2018 Author Share Posted May 9, 2018 Hi, Realise this is a necro - have just picked the game back up and can still see this bug is an issue. Any idea what's causing this? Was this ever registered as a report or did I miss something? Quote Link to comment Share on other sites More sharing options...
spriksprak Posted October 28, 2021 Author Share Posted October 28, 2021 Picked this game up again and decided to puzzle out a fix, sharing it for anyone else who wants it - turns out the culprit is: <ToggleRoof on="1" /> in the xce settings folder, config file. Delete that and you have the animations back, no idea why. Quote Link to comment Share on other sites More sharing options...
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