Big Z Posted May 18, 2016 Share Posted May 18, 2016 It's in the thread title: ([v1.59/X:CE v0.34.2] X - DIVISION v0.99+ Alpha Test) Sorry for the confusion, damn shame that's apparently a typo then. Quote Link to comment Share on other sites More sharing options...
Charon Posted May 26, 2016 Share Posted May 26, 2016 Open Alpha is now released. Get it HERE. Quote Link to comment Share on other sites More sharing options...
FaultySanity Posted May 28, 2016 Share Posted May 28, 2016 (edited) nice! ill have to give it a try haven't played in a long while, also thank you for uploading it on mega, dat file size Edited May 28, 2016 by FaultySanity Quote Link to comment Share on other sites More sharing options...
Charon Posted May 28, 2016 Share Posted May 28, 2016 YAY ! Just remember that its still alpha. Quote Link to comment Share on other sites More sharing options...
Charon Posted May 29, 2016 Share Posted May 29, 2016 (edited) I would need a tester for some serious aircombat testing. PM me when you are interested. Actually i would need as many as we can get. The more, the merrier. Edited May 29, 2016 by Charon Quote Link to comment Share on other sites More sharing options...
FaultySanity Posted May 29, 2016 Share Posted May 29, 2016 finally got the time to start a play through ill let you know if i encounter any bugs, i've always resolved air battles automatically so hopefully someone else can help test that out. Quote Link to comment Share on other sites More sharing options...
Charon Posted May 31, 2016 Share Posted May 31, 2016 (edited) Heres a Sneak Peek into XDivision Alpha Aircombat: Edited June 1, 2016 by Charon Quote Link to comment Share on other sites More sharing options...
TideofKhatanga Posted June 1, 2016 Share Posted June 1, 2016 I don't have the first clue about what's happening in this video but I'll believe you if you tell me it's awesome. Quote Link to comment Share on other sites More sharing options...
Charon Posted June 1, 2016 Share Posted June 1, 2016 (edited) 1. Drones 2. Mines 3. AntiMissiles for destroying ... missiles and sorts ... 4. Alien Fighters can be recruited and used ... and they are awesome 5. Awesome TerrorCarrier 6. i messed up and died so much terror, so much wow (insert doge picture here) Oh and 7. awesome sonic boom weapons 2 much awesome, 2 much doge Edited June 1, 2016 by Charon Quote Link to comment Share on other sites More sharing options...
Charon Posted June 5, 2016 Share Posted June 5, 2016 Phase 2 Bugfixes available: https://drive.google.com/open?id=0B27Z44zoal_VdDcwTE50bHdtbzQ Merge & Overwrite. Quote Link to comment Share on other sites More sharing options...
Charon Posted June 5, 2016 Share Posted June 5, 2016 Sneak Peek 2: Terror Bombing Run Phase 2: Quote Link to comment Share on other sites More sharing options...
Charon Posted June 5, 2016 Share Posted June 5, 2016 (edited) @ TacticalDragon I havent played much ground battle so go easy on us. Get it from the steamgroup, make sure to download the bug fixes. Test Version is available too. Quickbattle has ceased to exist, so just put the autoresolve values to 10000 and autoresolve, etc ... . I think you will find your way around. Edit: If you dont, read the things i want you to know in my signature. A lot is compiled there. Edited June 5, 2016 by Charon Quote Link to comment Share on other sites More sharing options...
varangos Posted June 12, 2016 Share Posted June 12, 2016 (edited) hello,i havent really understand if i should use this version or version 0.98? what would you suggest? Edited June 12, 2016 by varangos Quote Link to comment Share on other sites More sharing options...
Charon Posted June 12, 2016 Share Posted June 12, 2016 They are 2 completely different games. Its up to you what you like. I would suggest you get the alpha release from the steam group and warm yourself up with it until the Aircraft Expansion comes along, and some more bug fixes. You can play the 0.98 version too but its another game, period. Quote Link to comment Share on other sites More sharing options...
varangos Posted June 12, 2016 Share Posted June 12, 2016 ok i will pick 0.98 since its finished,what difficulty lvl would you propose? i have played xenophobia and xnt a lot on normal and they were quite hard. Quote Link to comment Share on other sites More sharing options...
Charon Posted June 12, 2016 Share Posted June 12, 2016 Frankly, i would suggest veteran difficulty in all cases. It has been balanced for veteran and thats the way its meant to be played. But you can also play it on normal. Never mind losing a campaign, you will just come back stronger and show the aliens who is the boss. Quote Link to comment Share on other sites More sharing options...
varangos Posted June 12, 2016 Share Posted June 12, 2016 thank you charon,i hope you wont abandon too x division and keep working at it! Quote Link to comment Share on other sites More sharing options...
Charon Posted June 12, 2016 Share Posted June 12, 2016 (edited) i hope YOU will try out the final game when we come out big time Edited June 12, 2016 by Charon Quote Link to comment Share on other sites More sharing options...
varangos Posted June 12, 2016 Share Posted June 12, 2016 i honestly give you 6 months before you leave. Quote Link to comment Share on other sites More sharing options...
Charon Posted June 12, 2016 Share Posted June 12, 2016 I hope to get the game out before that The 1.0 version at least. Quote Link to comment Share on other sites More sharing options...
Charon Posted June 14, 2016 Share Posted June 14, 2016 Heres the Autoresolve Calculator I used to balance X-Division Quote Link to comment Share on other sites More sharing options...
Charon Posted June 15, 2016 Share Posted June 15, 2016 Since the Aircraft Expansion has been finished, apart from some weapon images and the heavyintercptor the game has the following main points left to be worked on: Xpedia (we wont go into the 1.00 beta state before the Xpedia isnt top notch) Strings Economic Balance Every Bug and Exploit fix we can find Apart from that I have this singular task list as well: Pre 1.00 Version: Make the crazy good endgame idea happen Make the new Strings and Xpedia entries for the Aircraft Expansion Check if ALL the vehcile weapons are working Rebalance armour manufacture requirements Check if Datacore gets used up for the research Navigator/Pilot/CruiserCommander/FleetCommander interrogations dont have any links anymore Explain that you can launch Aircrafts with 25% health and fuel now ? Explain that whole earth coverage is necessary if you dont want to lose countries. Big starting money but you will be dry soon. Assign all manufactures to appropriate categories Explain that crshsites grants 0.5 the shotdownbonus value if completed Set Mothership Stats Fix wrong Ufocontents Explain to put the manufacture ratio into the name Fill up the FillSlot in Manufactures.xml Check Alien Base DSB items Mothership can do any mission ? Should be capeable of Revise the ***AlienSystem Sell Prices Revise the Datacore Sell Prices Replace Berzerk with Paralysis Revise the whole Psi Combat Xpedia Entry for Specialists. Research Requirement is any of 2 specialists in its phase ? Fix Vehilce Manufacture Requirements Add Vehicle Requirements to the Manufacture files after the alpha test (Drone Corpses, andron parts, ... ) Check Chemical DSB for cores Get a good idea about side weapons for cores (flame,chemical,dark,special cores ... ) Rebalance ALL Melee Researches and Manufacture lines Rebalance Melee Weapons Check knife, catanas, axes Check Sell Price for Weapons Check Smart/Particle Weapon Trees Researches.AdvAlienAncientTechnology has no link, make link to some ulty weapons Check Harridan AI Balance Armor Research Check shield researches Researches.AlienNeutronGrenade/Researches.AlienGenetic isnt linked to anything >> flashbang affinity Balance the Money Economy Balance Greande/Rocket/Explosives Manufacture Requirements Balance Armor Manufacture Requirements Set Shock/Electron requirements to alien electronics parts ? Decrease Money Requirements for vehicles and increase upkeep cost Look throught the whole Researches.xml again Make some aircraft videos, showcases Check Aircraft Ranges Post 1.00 Version: A corpse drops a stunned alien instead, leading to the alieninterrogation research More Dropships ? Check if every alien (aiprops) drops its stunned version Check Medical Aid Upgrade/Lower Values ? Make small/medium/large alien Base DSB ? Add at least 1 chemical explosive Add human Toxin/blood/hybrid tree A big problem is that the specialists cant be distinguished by its looks (maybe a feature ?) Code All Drones corpses Rewrite the Manufacture UI Rewrite Xenopedia UI Check human/alien armour, no more flat suppression armor reductions, but %, check rest Check every line of code for modding possibilities Remodel the ground Combat to Jagged Alliance 2 style, more shots per turn, etc ... Improve the AI Improve and add buildings Add the Dropships Rage and Storm Maybe ?: Make AC weapon slots fit the picture Sort Every .xml file Add Data Hack Requirements to more researches ? Code Specilaist Corpses MORE operator researches/ufocontents/aiprops no race data hacks ? Make completely new UFOs ? Make a more assymetric weapon tree Add enemy within hum units to the game Use the ReplaceItem(); command ? Sort researches to make it easier/less individualistic Quote Link to comment Share on other sites More sharing options...
DeltaCAT Posted June 15, 2016 Share Posted June 15, 2016 That sounds great, I cant wait to start the new version! You wrote so many times that it is completly different from 0.98 so I am kind of waiting for the new version before I start a game Thank you for all the hard work! Quote Link to comment Share on other sites More sharing options...
Charon Posted June 15, 2016 Share Posted June 15, 2016 Thx I kind of suggest you wait until we announce the second release of the Alpha version where you can play through the beginning to the end, only missing out on the aforementioned things, Xpedia, Strings, Balance, and possible not fixed Bugs. That would be your time to jump in, and for a lot of other people as well if they wanna try it out. Quote Link to comment Share on other sites More sharing options...
DeltaCAT Posted June 15, 2016 Share Posted June 15, 2016 (edited) Yeah thats kind of my plan, waiting for a basically feature completed version with some (hopefully only) minor bugs and missing strings and stuff Edited June 15, 2016 by DeltaCAT Quote Link to comment Share on other sites More sharing options...
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