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New Predator Armour


aajs

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Could be a mod tools issue. Upload?

Thanks for you help kabill.

Before Ground combat in the soldier equipment screen. If you equip the predator you get a message when trying to equip pistols and small items etc. It basically tells you that this cannot be done. However if I equip my predator_2 armour I can equip pistols and armour without any issue (or message telling me I cant). However I need the armour to work the same as the original predator otherwise there will be a whole load of missing sprites.

My armours_GC looks like this:

<Armour MODMERGEATTRIBUTE="name" MODMERGE="insert" name="armour.predator_2">

<Resistance kinetic="70" energy="70" chemical="1000" incendiary="70" />

<VisualParams range="18" coneAngle="60" nightRangeBonus="0" />

<PsionicDefence defence="0" points="00" degradation="0" />

<Special heavy="1" strength="100" weaponCostMul="0.65" />

<Props moveSpeed="200" stairsMoveSpeed="120" vaultMoveSpeed="16" />

</Armour>

My armours.xml look like this:

<Armour MODMERGEATTRIBUTE="name" MODMERGE="insert" name="armour.predator_2">

<stockTextureName>armourimages/sentinel</stockTextureName>

<dragTextureName>armourimages/sentinel</dragTextureName>

<weight>16</weight>

<strengthBoost>0</strengthBoost>

<apBoost>0</apBoost>

<accuracyBoost>0</accuracyBoost>

<braveryBoost>0</braveryBoost>

<reflexesBoost>0</reflexesBoost>

<resilienceBoost>0</resilienceBoost>

<hidehands />

</Armour>

I was assuming the entry heavy="1" is the value I needed to show this was heavy armour and so you could only use Heavy weapons with it. However this does not seem to alter anything.

predator_3.jpg

predator_3.jpg

predator_3.thumb.jpg.5513f3ad17232fa97d9

Edited by aajs
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I was assuming the entry heavy="1" is the value I needed to show this was heavy armour and so you could only use Heavy weapons with it. However this does not seem to alter anything.

Just to clarify, I think heavy="1" makes the soldier able to destroy some props just by moving through them.

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