idlewarhero Posted July 4, 2015 Share Posted July 4, 2015 (edited) I have no idea how this has happened, but after relocating marauder-5 from one base to another it stacked in the air and then dissappeared. And one of the hangars in the destination base is unable to be destroyed, though it contains nothing (except this lost marauder). Is there anyway to destroy the hangar and the marauder? probably through the save file? version 1.59 stable Edited July 4, 2015 by idlewarhero Quote Link to comment Share on other sites More sharing options...
Chris Posted July 6, 2015 Share Posted July 6, 2015 No idea how it happened either Unfortunately there's no developer shortcuts to force the destruction of a base, though, so I don't think there's anything we can do about the issue now it has occurred. Sorry. Quote Link to comment Share on other sites More sharing options...
idlewarhero Posted July 6, 2015 Author Share Posted July 6, 2015 Aliens had helped. Thank you anyway Quote Link to comment Share on other sites More sharing options...
noblink Posted November 8, 2015 Share Posted November 8, 2015 While I don't know how to trigger this, something similar has happened to me (a few times, though I don't recall specifics), though with Foxtrots (probably can happen with any interceptors). To fix it, I needed to edit the save, though it was a fairly trivial edit. What happens here is that somehow base description gets corrupted and '0' gets written as the number of available hangars in the base. Setting that single field back to the number of hangars actually in that base fixes this problem. Quote Link to comment Share on other sites More sharing options...
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