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XCE 0.32 HF3 - Sebillian Officer throwing grenade into building with roof


drgrieve

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So I staged my troops into a building and closed all the doors for the next turn.

To my surprise the enemy throws a grenade onto the floor in the building.

Is this meant to be possible or is it simulating it throwing onto the roof?

This is an Arctic map, with a shed building.

From the save it was repeatable 3/3.

combat.sav

combat.sav

combat.sav

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Thanks.

I'm using Skitso's Map pack, and Lore+.

I was using Kabill's Random Desert map pack but I have it turned off.

I'm also using XCE 0.32 HF3, plus some manual tweaks like alien ticker and research times.

What what I gather none of these should effect X:CE and this issue.

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Thanks.

I'm using Skitso's Map pack, and Lore+.

I was using Kabill's Random Desert map pack but I have it turned off.

I'm also using XCE 0.32 HF3, plus some manual tweaks like alien ticker and research times.

What what I gather none of these should effect X:CE and this issue.

You're right about none of those mods being able to cause the issue.

It's likely the "Probabilistic Search" value of the AI, try turning it to "0" for that Alien Race and see if it stops.

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