drgrieve Posted May 9, 2015 Share Posted May 9, 2015 So I staged my troops into a building and closed all the doors for the next turn. To my surprise the enemy throws a grenade onto the floor in the building. Is this meant to be possible or is it simulating it throwing onto the roof? This is an Arctic map, with a shed building. From the save it was repeatable 3/3. combat.sav combat.sav Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted May 9, 2015 Share Posted May 9, 2015 What mod(s) are you using, if any at all? Quote Link to comment Share on other sites More sharing options...
drgrieve Posted May 10, 2015 Author Share Posted May 10, 2015 Thanks. I'm using Skitso's Map pack, and Lore+. I was using Kabill's Random Desert map pack but I have it turned off. I'm also using XCE 0.32 HF3, plus some manual tweaks like alien ticker and research times. What what I gather none of these should effect X:CE and this issue. Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted May 10, 2015 Share Posted May 10, 2015 Thanks.I'm using Skitso's Map pack, and Lore+. I was using Kabill's Random Desert map pack but I have it turned off. I'm also using XCE 0.32 HF3, plus some manual tweaks like alien ticker and research times. What what I gather none of these should effect X:CE and this issue. You're right about none of those mods being able to cause the issue. It's likely the "Probabilistic Search" value of the AI, try turning it to "0" for that Alien Race and see if it stops. Quote Link to comment Share on other sites More sharing options...
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