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[X:CE 0.32] Units walk into fire without stopping


Skitso

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I'm not sure if this problem is related to kabill's Enchanted Crash Sites mod or not, but there's some oddity with the flames around and inside the ufo. Some flames don't hurt at all (like if there's no flames at all), while others do but units don't avoid them and walk through them without stopping.

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Yeah, I've noticed this too. Not sure what's going on: any fires placed on the submaps themselves shouldn't be passable at all (and even if they were they shouldn't be able to do any damage). I'm wondering whether there's some odd interaction going on with fire caused by the power core explosions or something - it's all I can think of that might be responsible.

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