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[v1.09+X:CE v0.28] Xenogenesis: Refined and Stripped-down Mod of Xenophobia 1.50a


bigone

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This works with v1.09 and other versions below 1.09 only.

This is a mod based on the two mods, ‘XNT Into Darkness V5.31 (Firebat)’ and ‘Xenophobia v 1.5.0a’. It is designed to rebalance and condense the game contents in terms of realism and interest by cutting out the items which seem superflous and rebalancing the rest of the game contents

Features:

- Reduced 32 new aircrafts to 7. All the aircrafts stats revised and rebalanced. The upkeep of Xenonauts-developed aircrafts such as corsair, marauder, shrike, etc significantly reduced

- Reduced 60 new aircraft weapons to 20. All the aircraft weapon stats revised and rebalanced

- Reduced 158 new infantry weapons to 22. All the stats changed and rebalanced

- Added advanced ballistic weapons in the weapon tier. Now, there is 5 tier, ballistic/advanced ballistic/laser/plasma/mag.

- Added 3 new powerful weapons in laser, plasma and mag tier respectively

- Reduced 6 new shield to 3. Stats revised

- 70 new Xenopedia entries included or replaced

- Manufacturing time, costs, material and selling prices of all the items revised and changed

- Removed lv2, lv3 base buildings

- The number of UFOs spawned decreased

- Reduced the number of aliens in small and medium sized UFOs

(Light scout : 4~6 / scout : 4~11 / corvette : 11~16 / landing ship : 12~17)

- The initial soldier stats raised. Now you will start your gc mission with better soldiers

- Alien psionic power reduced. The effect of soldiers’ injury on the morale is reduced. Soldiers seldom flee or panic just because they get a big blow during combat

- The research tech tree revised and changed

- Larger font size of Xenopedia

- Increaded ground combat and alien base mission reward significantly (alien alloy and alenium)

- Some more minor enhancements

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Bug Fix:

- Fixed ammo generation problem of energy weaponry, medipack refill, etc. If you experience unlimited ammo bug in the soldier equipment screen, then get out of the screen first and go back again.

Installation:

1. Xenonauts v1.09 or other versions below 1.09 game files

2. Download and install XNT 5.31 firebat here:

http://www.mediafire.com/download/wx3cm3xvox9qbga or

http://www.gamewatcher.com/mods/xenonauts-mod/xnt-into-darkness-mod-v5-3

3. Download and install Xenophobia v1.5.0a here:

http://www.nexusmods.com/xenonauts/mods/4/?

4. Download and install any mods you want which are related with custom maps or UI enhancement.

5. Download, extract and overwrite this mod to game directory:

http://www.mediafire.com/download/kzpwqgg67mgsefd/assets.rar

Acknowledgements:

- Special thanks to XNT - Into Darkness team, Slayerjerman of Xenophobia and all other Modders for better game

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Edited by bigone
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