FSC_Zombie Posted October 15, 2015 Share Posted October 15, 2015 Thanks for Answer. is there a possibility change (File) about Projectile and Explosions not more pass Walls and Doors? Quote Link to comment Share on other sites More sharing options...
matrixpigpig Posted October 17, 2015 Share Posted October 17, 2015 (edited) Now i encounter a mission to capture a alien leader, i saw 1 in alien base, and he is a predator leader, i can't use stun grenade to capture him...... im still using the Advanced Ballistic Weaponry, i find out that is hard to kill any kind of Andron, they are totally bullet proof. Do i need to capture the alien leader to research a new weaponry?? Edited October 17, 2015 by matrixpigpig Quote Link to comment Share on other sites More sharing options...
drages Posted October 17, 2015 Author Share Posted October 17, 2015 Now i encounter a mission to capture a alien leader, i saw 1 in alien base, and he is a predator leader, i can't use stun grenade to capture him......im still using the Advanced Ballistic Weaponry, i find out that is hard to kill any kind of Andron, they are totally bullet proof. Do i need to capture the alien leader to research a new weaponry?? You are at end game with just advanced ballistics? Didnt you capture any specialist aliens? You should capture them.. you can have the info at first page. Quote Link to comment Share on other sites More sharing options...
matrixpigpig Posted October 17, 2015 Share Posted October 17, 2015 (edited) lol.....sorry. i type a wrong word, i mean i met a Praetor leader in alien fortress. And the mission is to capture the alien leader, and stun grenade didnt work well. The timeline is 13th Feb 1980. So....u mean if i capture Weapon commanders to get new weapon research ?? but...how do i recognize them ?= = i didnt capture them a lot....but i got some !! btw.....alien fortress keeping appear. god, is hard to defeat Andron, i just got a stock stun emp pistol im choosing normal difficulty. and Andron got a hub and terminal. Is that something go wrong with my game?= = i didnt encounter alien battleship yet...... Edited October 17, 2015 by matrixpigpig Quote Link to comment Share on other sites More sharing options...
drages Posted October 17, 2015 Author Share Posted October 17, 2015 You need weapon specialists for new weapons.. from sebs and caesans.. Quote Link to comment Share on other sites More sharing options...
sammas68 Posted October 18, 2015 Share Posted October 18, 2015 I'm having problems with the game stopping / crashing on the ailens turn. I've installed all the patches and hotfixes and changed the text in the weapons_gc. Quote Link to comment Share on other sites More sharing options...
sammas68 Posted October 18, 2015 Share Posted October 18, 2015 I've also tryed the nexus version and that also doesn't work. Quote Link to comment Share on other sites More sharing options...
drages Posted October 18, 2015 Author Share Posted October 18, 2015 I've also tryed the nexus version and that also doesn't work. Hey.. nexus should work with that fix.. can u send me a save please? Quote Link to comment Share on other sites More sharing options...
sammas68 Posted October 18, 2015 Share Posted October 18, 2015 here is the saveBroken end turn.sav Broken end turn.sav Quote Link to comment Share on other sites More sharing options...
FSC_Zombie Posted October 18, 2015 Share Posted October 18, 2015 (edited) Question: When i manufacture 1 Stungrenade i become 3 in Storeroom or manufacture 1 Stunrocket and i become 2 in Storeroom. Is This korrect and no Bug? Great praise for this fantastic mod Edited October 18, 2015 by FSC_Zombie Quote Link to comment Share on other sites More sharing options...
drages Posted October 18, 2015 Author Share Posted October 18, 2015 Question: When i manufacture 1 Stungrenade i become 3 in Storeroom or manufacture 1 Stunrocket and i become 2 in Storeroom. Is This korrect and no Bug?Great praise for this fantastic mod Yes it's correct. Thx! Quote Link to comment Share on other sites More sharing options...
sammas68 Posted October 19, 2015 Share Posted October 19, 2015 I tried instaling on my laptop separately useing the nexus download and the same problem where the ailen turn crashes / won't turn over. The save file is im my last post above. Quote Link to comment Share on other sites More sharing options...
FSC_Zombie Posted October 23, 2015 Share Posted October 23, 2015 Required Awac for something (build aitcraft or upgrade etc.) exception Radar? Would it preferred take out of service. Quote Link to comment Share on other sites More sharing options...
drages Posted October 24, 2015 Author Share Posted October 24, 2015 Required Awac for something (build aitcraft or upgrade etc.) exception Radar? Would it preferred take out of service. Noi you can do whatever you want. Quote Link to comment Share on other sites More sharing options...
FSC_Zombie Posted October 24, 2015 Share Posted October 24, 2015 thanks for answer. Quote Link to comment Share on other sites More sharing options...
moonhead Posted October 24, 2015 Share Posted October 24, 2015 hi just downloaded newest version of mod with CE installed but all aliens don't have any of the new weapons just plasma ones what is wrong with it ?. Quote Link to comment Share on other sites More sharing options...
drages Posted October 24, 2015 Author Share Posted October 24, 2015 hi just downloaded newest version of mod with CE installed but all aliens don't have any of the new weapons just plasma ones what is wrong with it ?. Did you make the fix at front page? Quote Link to comment Share on other sites More sharing options...
XCom-Daddler Posted October 27, 2015 Share Posted October 27, 2015 Hello, i dislike open talk, but now i cant fix my problem on my own, maybe someone can help. ive installed the patch for a while and played a long time, no big problems. then there was an update of ther communityedition in steam. when i know load my savegame everything is fine, base, air fight, research. but when i start a groundcombat there were ceasan and cebillian and everytime when i end my turn sometimes the game crushes directly or i can see an et run and it crushes after that movement. Its a little bit strange, havent chage something on my system, so it has to be the update or i missed something, but i installed all from the first page and played round about ~150 ground combat. Im not at home, but i can attach any log or savefile if needed. Hoping to get some help Quote Link to comment Share on other sites More sharing options...
drages Posted October 27, 2015 Author Share Posted October 27, 2015 Hello,i dislike open talk, but now i cant fix my problem on my own, maybe someone can help. ive installed the patch for a while and played a long time, no big problems. then there was an update of ther communityedition in steam. when i know load my savegame everything is fine, base, air fight, research. but when i start a groundcombat there were ceasan and cebillian and everytime when i end my turn sometimes the game crushes directly or i can see an et run and it crushes after that movement. Its a little bit strange, havent chage something on my system, so it has to be the update or i missed something, but i installed all from the first page and played round about ~150 ground combat. Im not at home, but i can attach any log or savefile if needed. Hoping to get some help As i said above, did you make the fix at front page? Quote Link to comment Share on other sites More sharing options...
XCom-Daddler Posted October 27, 2015 Share Posted October 27, 2015 If you mean, install patch 0.98.2 with hotfix 6, i have to say yes. Quote Link to comment Share on other sites More sharing options...
drages Posted October 27, 2015 Author Share Posted October 27, 2015 If you mean, install patch 0.98.2 with hotfix 6, i have to say yes. No the "fix" you need to make yourself at front page, you need to install.. -IMPORTANT FIX FOR XCE 34- -Go for assets/mods folder and open XDivision folder -Find weapons_gc.xml and open it with notepad -Search for "weapon.grenade.incendiary" -You will see a code just at that line: MODMERGE="insert" -Change the "insert" to "replace" This one.. Quote Link to comment Share on other sites More sharing options...
XCom-Daddler Posted October 27, 2015 Share Posted October 27, 2015 (edited) hm, sorry, havent seen that, i will give it a try when im at home. thx for the quick reply Edit: an activ groundcombat crashed again and again, but a other savegame whitch was no groundcombat now works fine. im happy it was not my ironmengame Edited October 27, 2015 by XCom-Daddler Quote Link to comment Share on other sites More sharing options...
FSC_Zombie Posted October 29, 2015 Share Posted October 29, 2015 X-Pedia Question: When researched Alien Matergy Cannon and Alien Flamer Cannon then comes this message. Alien Matergy Cannon and Alien Flamer Cannon after appears under X-Pedia Alien Weapons. Is this a Problem or unimportant because Beta-Status? Quote Link to comment Share on other sites More sharing options...
drages Posted October 29, 2015 Author Share Posted October 29, 2015 There can be some missing parts here and there. Dont worry about it. Quote Link to comment Share on other sites More sharing options...
FSC_Zombie Posted October 29, 2015 Share Posted October 29, 2015 Thanks for Answer. Quote Link to comment Share on other sites More sharing options...
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