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[v1.53 Stable] Possible bug with reaction fire


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I am noticing more and more that xenonaut reaction fire seems to be not ignoring adjacent cover.

Many times I've had a machinegunner put half of his rounds into the rock in the square directly next to him, or worse, into the soldier standing in front of him. Isn't adjacent cover (including friendly soldiers) supposed to be ignored in squares adjacent to the shooter?

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Yes, it should ignore adjacent cover and adjacent crouched soldiers. Is this only affecting reaction fire? If so that might explain why I couldn't reproduce the issues in the previous save you sent - I was only testing conventional shooting.

I did also see some alien shots pass through some unrevealed walls earlier today too, but again I can't reproduce it.

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