MagnusF Posted January 2, 2015 Share Posted January 2, 2015 What's the night- & day-time LoS ranges in tiles for the various units in the game? - Thanks a lot in advance Quote Link to comment Share on other sites More sharing options...
drages Posted January 2, 2015 Share Posted January 2, 2015 Day 18.. can be changed with armour.xml.. Night should be 14 as i remember.. Quote Link to comment Share on other sites More sharing options...
MagnusF Posted January 3, 2015 Author Share Posted January 3, 2015 (edited) Thanks Drages EDIT: OK as far as I can tell after looking at the xml files a little... Human LoS range is 18 by day and 10 at night. Vehicle LoS range is 20 by day and 12 by night. Default Alien LoS range is 14 by day and 10 by night. That doesn't mesh entirely well with what happens in my games, and I'm fairly sure different aliens have different LoS range modifiers. But I can't find the information. Clarification would be appreciated! Edited January 3, 2015 by MagnusF Quote Link to comment Share on other sites More sharing options...
NuclearStudent Posted January 4, 2015 Share Posted January 4, 2015 That doesn't make sense. I know for a fact that the Harridan have extra vision range and that aliens can see in the dark. Quote Link to comment Share on other sites More sharing options...
MagnusF Posted January 4, 2015 Author Share Posted January 4, 2015 That doesn't make sense. I know for a fact that the Harridan have extra vision range and that aliens can see in the dark. Yeah there has to be a file somewhere that that gives each Alien type modifiers to the default Alien LoS range, otherwise the above makes no sense at all. But I can't find where the information is. Again, some help would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Chris Posted January 4, 2015 Share Posted January 4, 2015 Aliens are set in aiprops.xml, I think the Xenonaut sight range is defined by their armour in armours.xml Quote Link to comment Share on other sites More sharing options...
MagnusF Posted January 5, 2015 Author Share Posted January 5, 2015 Thank you so much Chris Quote Link to comment Share on other sites More sharing options...
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