Khall Posted October 1, 2014 Share Posted October 1, 2014 (edited) This mod adds 74 new portraits and unlocks 18 custom ones to bring the amount of male portraits up to 115 from 36, and female portraits up to 36 from 22. This mod is for people who want more variation in portraits. but in the default art style. What it does: Male: - Adds 10 new African portraits (13 from 3) - Adds 14 new Asian portraits (19 from 5) - Adds 19 new Mediterranean portraits and unlocks 2 custom portraits (29 from 8) - Adds 21 new Northern portraits and unlocks 12 custom portraits (53 from 20) Female: - Adds 2 new African portraits (5 from 3) - Adds 2 new Asian portraits (5 from 3) - Adds 2 new Mediterranean portraits and unlocks 1 unused portrait (10 from 7) - Adds 4 new Northern portrait and unlocks 3 unused portraits (16 from 9) Some Examples: The new portraits were created by mixing and matching different elements of existing portraits in photoshop. I'll still need to create more female portraits (which are a lot harder to do than male) and I'll do some more male portraits as well when I feel like it. But there's enough in it to consider it completed. Installation instructions for X:CE: 1. Download the mod and install using the mod installer in the game launcher or unpack the mod in assets/mods Installation instructions for Vanilla: 1. Download the mod and extract it 2. Just add the downloaded "soldierimage" and "soldierimagefemale" folders to their respective folders in "assets" 3. Open "soldiernames.xml" with notepad 4. Change this <Ethnicity name="afri" count="3" /> <Ethnicity name="asi" count="5" /> <Ethnicity name="med" count="8" /> <Ethnicity name="nor" count="20" /> to this <Ethnicity name="afri" count="13" /> <Ethnicity name="asi" count="19" /> <Ethnicity name="med" count="29" /> <Ethnicity name="nor" count="50" /> 5. Open "soldiernamesfemale.xml" with notepad 6. Change this <Ethnicity name="afri" count="3" /> <Ethnicity name="asi" count="3" /> <Ethnicity name="med" count="7" /> <Ethnicity name="nor" count="9" /> to this <Ethnicity name="afri" count="5" /> <Ethnicity name="asi" count="5" /> <Ethnicity name="med" count="10" /> <Ethnicity name="nor" count="15" /> to allow use of the new portraits. Credit: Thanks to llunak for doing the modularized version and Theon Greyjoy and Ogaburan for working with me on the portraits Download: http://www.goldhawkinteractive.com/forums/downloads.php?do=file&id=53 Edited November 7, 2014 by Khall Quote Link to comment Share on other sites More sharing options...
blackwolf Posted October 1, 2014 Share Posted October 1, 2014 random silly question... it would be compatible with XNT?.. i still dont know exactly how the modmerge works, so i found a couple of mod that overlaps between them and make something goes FUBAR . Quote Link to comment Share on other sites More sharing options...
llunak Posted October 1, 2014 Share Posted October 1, 2014 This .zip will not install as a modular mod, you need to drop the topmost directory level (modinfo.xml etc. need to be at the top level, not inside a directory). Quote Link to comment Share on other sites More sharing options...
Skitso Posted October 1, 2014 Share Posted October 1, 2014 Great job Khall, thanks for the effort! This mod is one of the essential ones for me. (would love to have more pretty, long haired women though ) Quote Link to comment Share on other sites More sharing options...
Hister Posted October 1, 2014 Share Posted October 1, 2014 Excellent, a must have mod! Mod tools for CE does not load the mod and reports an error but it works when you install it manually. Quote Link to comment Share on other sites More sharing options...
Khall Posted October 1, 2014 Author Share Posted October 1, 2014 I've removed the top level directory, so it should install as a modular mod now. I'm aiming to at least double the amount of female portrait, so there's 44 in total. random silly question... it would be compatible with XNT?.. i still dont know exactly how the modmerge works, so i found a couple of mod that overlaps between them and make something goes FUBAR . I think it should work, XNT uses an older version of this mod as far as I know. If the modular version doesn't work you can just add this to the XNT folder manually using the instructions for vanilla above (remember to add it to the files in assets/mods/XNT, not assets) Quote Link to comment Share on other sites More sharing options...
blackwolf Posted October 1, 2014 Share Posted October 1, 2014 thanks for your answer pal, i'll try later when i arrive home . Quote Link to comment Share on other sites More sharing options...
dpelectric Posted October 10, 2014 Share Posted October 10, 2014 Very nice and thank you, sir. I was getting really tired of having multiple soldiers who looked exactly the same. This plus CE + Dynamic UFOs + Skitso's maps = happiness Quote Link to comment Share on other sites More sharing options...
podbelski Posted December 11, 2014 Share Posted December 11, 2014 hey, I noticed sometimes the game chooses two identical faces for different soldiers. How can this be fixed? I installed it as a separate mod into the \mods folder, after the XNT 6 Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted December 11, 2014 Share Posted December 11, 2014 hey, I noticed sometimes the game chooses two identical faces for different soldiers. How can this be fixed?I installed it as a separate mod into the \mods folder, after the XNT 6 XNT already includes this mod in it's files... Quote Link to comment Share on other sites More sharing options...
podbelski Posted December 11, 2014 Share Posted December 11, 2014 not fully - mods just partially intersect, but both having unique faces... Quote Link to comment Share on other sites More sharing options...
llunak Posted December 12, 2014 Share Posted December 12, 2014 hey, I noticed sometimes the game chooses two identical faces for different soldiers. How can this be fixed? In the code. And I did already improve this a lot in some recent X:CE, although it's still not perfect because of the way the new soldier generation works. And to make it worse, some custom faces are duplicated into generic ones, so they are there twice even though they are technically not the same. Quote Link to comment Share on other sites More sharing options...
podbelski Posted December 12, 2014 Share Posted December 12, 2014 so Khall's pack is not the cause, it actually should reduce the chance of duplication... ok, thanks for clarification Quote Link to comment Share on other sites More sharing options...
1443xyz Posted September 21, 2019 Share Posted September 21, 2019 Any chance for a re-upload? Quote Link to comment Share on other sites More sharing options...
kabill Posted September 22, 2019 Share Posted September 22, 2019 14 hours ago, 1443xyz said: Any chance for a re-upload? If you download the community edition mod, this mod is included as part of the download. If you really don't want to use XCE itself, you can choose not to and just activate the More Portraits mod (but really there's no reason not to use XCE since in its base form it doesn't make any gameplay changes, just fixes and quality of life stuff). Quote Link to comment Share on other sites More sharing options...
1443xyz Posted September 23, 2019 Share Posted September 23, 2019 Oh, thanks for the heads-up! Much appreciated! Quote Link to comment Share on other sites More sharing options...
Charon Posted September 23, 2019 Share Posted September 23, 2019 On 9/22/2019 at 10:49 AM, kabill said: If you download the community edition mod, this mod is included as part of the download. If you really don't want to use XCE itself, you can choose not to and just activate the More Portraits mod (but really there's no reason not to use XCE since in its base form it doesn't make any gameplay changes, just fixes and quality of life stuff). I think its more accurate to say that XCE improves on the gameplay while trying to stay as close to the vision of Xenonauts in general. But its definitely a different experience. Quote Link to comment Share on other sites More sharing options...
kabill Posted September 23, 2019 Share Posted September 23, 2019 3 hours ago, Charon said: I think its more accurate to say that XCE improves on the gameplay while trying to stay as close to the vision of Xenonauts in general. But its definitely a different experience. That's legit. I can't say I've played without it since it was made and I probably couldn't tell you what it does specifically any more anyway! 1 Quote Link to comment Share on other sites More sharing options...
AFFA94 Posted July 11, 2023 Share Posted July 11, 2023 Hi guys, the download link here address me to the homepage of this site without any chance of finding the download section, could someone tell me, kindly, where to downl8ad this awesome mod please, have a nice day!!! Quote Link to comment Share on other sites More sharing options...
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