Jump to content

[Suggestion]: Better allies


TrashMan

Recommended Posts

In short - more modability and variety for our allies in missions.

Long explanation?

- Options to set up multiple sodier types, with different stats. Kinda like oyu have a Ceasian non-combatant, Cesian guard, Cesian Warrior, Cesian elite, so it would be a good thing to set up human civilian(s), basic human soldier, human veteran, human elite, etc...

Weapons are still handled the same way, upgraded with the ticker.

Possibly upgrading armor the similar way (but not chaning the sprite) So just basically adding 10-20 armor for all allied soldiers once the ticker reaches X, similar to how they upgrade weapons?

Link to comment
Share on other sites

Sound like a fun option - it would give way to some immersive mods if the modders can specify what kind of local forces occur on specific map types. e.g.: Military base maps would accordingly have some more higher-ranking troops stationed (how many is already possible now per my understanding)

What this could also enable is more immersive global effects mods - where the actions of the player or even random events could influence the local troops. e.g.: If you sell enough laser guns the local troops will run around with those guns instead of when a time runs out.

Some countries could also request equipment and if you comply their local forces can rank up with those items. Naturally more local forces would break balance but if there are several types, they could rank up without breaking it from the get go.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...