Jump to content

[Suggestion] Shield Cover


kabill

Recommended Posts

Inspired by Trashman's let's play:

Would it be possible to make a shield provide protection to soldiers other than the one carrying it if the shield soldier is covering them?

At the moment, to the best of my knowledge, a shield only protects the soldier carrying it and doesn't increase a soldier's stopping chance. Therefore a soldier positioned behind a shield-bearing soldier is still an easy target, when in reality the shield would still provide considerable cover.

I'm not sure how exactly this would be implemented and can imagine it being too complex to be worthwhile. But I thought I'd throw it out there in case there's any interest.

Link to comment
Share on other sites

For sure, a shield soldier has a stopping chance value but it's no higher than a regular soldier (and it's actually pretty low: 25% for standing and 19% for crouching). So it leads to what can appear to be an odd situation where a soldier with a shield cannot be hit from the front at all, but a soldier standing just behind them gains no benefit.

Really, it would make most sense for the shield to count like cover and apply it's stopping chance to shots made both at the soldier but also at things behind them. However, I suppose this would be difficult because you'd have to factor in facing somehow which sounds like it would be a lot of effort.

Link to comment
Share on other sites

I always find strange that even without a shield, a shot can pass the first soldier and hit the one standing behind. I know it is a game, but there must be some logic involved in some aspects.

The logic can be that since the second soldier is not operating the shield, he's more likely to get hit than the one holding it. But yes, it is somewhere in my todo to make soldiers with shield count as easier targets.

Link to comment
Share on other sites

  • 2 weeks later...

In previous game's (pre-launch) this strategy was very effective.

In my current 0.27 CE game, I have noticed alien's tend to target the soldier behind the shield unit a lot more, making this strategy of advancing using a shield unit less viable. Possible due to AI update?

Also, does the shield only cover the center cell, or does it cover all 3 cells across the front, a least to some extent? I seem to be getting hit a lot more from a slight angle than I remember.

All this seems to be making the shield a lot less worth-while.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...