Skvid Posted July 5, 2014 Share Posted July 5, 2014 Hey. So the last time i played this game was around march and that build performed like all the others before it, without any performance issues. I finally got around to trying out a full version just now and the movement in ground missions is reall choppy, i get maybe 1-2 frames per tile i move through. The aiming crosshair is choppy as well. It lags behind and "sticks" on to tiles. In general game just felt really unpleasant to play and i was wondering if this is a known issue and if you can think of any solutions it would be great to hear them. dxdiag: https://www.dropbox.com/s/yxavuvw3dyhd1ok/skvid%27s%20DxDiag.txt Quote Link to comment Share on other sites More sharing options...
KevinHann Posted July 5, 2014 Share Posted July 5, 2014 Is it Industrial tileset causing the poor performance? If so, you can try the fix in the bottom of this page: http://www.goldhawkinteractive.com/forums/showthread.php/2576-Mac-bug-reports/page28 Quote Link to comment Share on other sites More sharing options...
Skvid Posted July 5, 2014 Author Share Posted July 5, 2014 I did 2 ground missions. One was arctic tileset the other one was in a desert. Problem persisted through both of those and... it was equally bad. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted July 5, 2014 Share Posted July 5, 2014 You might want to consider testing out the new tile atlas system. It is a test run to try and cure similar issues others have had. http://www.goldhawkinteractive.com/forums/showthread.php/11234-New-tile-atlases-for-testing%21 Quote Link to comment Share on other sites More sharing options...
Chris Posted July 5, 2014 Share Posted July 5, 2014 Yes, try the link in Gauddlike's post. The issue will be with the tile atlases. It's possible to remove them entirely if it's still causing you issues, but that will give you significantly longer load times. Quote Link to comment Share on other sites More sharing options...
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