Pinetree Posted July 3, 2014 Share Posted July 3, 2014 The sub-map editor layout needs a re-jig for us 1366-x768 widescreen users (which is the resolution for most laptops)as there are a few buttons that are not accessible due to being cut off. The grey box shows what is visible to us. Could GH or the community coder fix this? Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted July 3, 2014 Share Posted July 3, 2014 I suffer of the same thing on a laptop -.-' Quote Link to comment Share on other sites More sharing options...
KevinHann Posted July 3, 2014 Share Posted July 3, 2014 I treble this request. Quote Link to comment Share on other sites More sharing options...
thixotrop Posted July 3, 2014 Share Posted July 3, 2014 I want a better selction tool. From my other post: Is there any other method/software/tool to have a better overview and easier search-and-select of props, walls and so on. I fear I will get really annoyed with the current way to do that. ...like I said, I fear that I get annoyed and scared away because of this. If there was a better order of those; like vehicles, plants, walls (and I count the sandbags and barriers to this too) and so on. Quote Link to comment Share on other sites More sharing options...
SoulFilcher Posted July 20, 2015 Share Posted July 20, 2015 Necroing this thread because its a year later and I have this issue. I can't access those buttons. Quote Link to comment Share on other sites More sharing options...
llunak Posted July 20, 2015 Share Posted July 20, 2015 For those that use pathetic window managers (i.e. Windows) : http://superuser.com/questions/162830/what-to-do-if-a-window-is-bigger-than-the-screen-resolution Unless you want to spend a (presumably) hefty amount of time redoing the dialog in wxWidget's UI designer. Quote Link to comment Share on other sites More sharing options...
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