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Skitso

[V1.07] Skitso's Oppressive UI Mod

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Is it possible to make the UFO sighted window on the map view transparent or smaller?

It is so annoying that it is huge and hides the UFO itself with a great chance...

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Hmm, it should be transparent. Strange, i need to check this.

I have not installed your mod yet. If it is done, then I definitely will!

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Just checked this myself - unless you're referring to a different window than the one I looked at it is in fact partially transparent as I remember it being in previous versions.

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Do you have all the other dialogs transparent?

EDIT: Ah, okay you havn't installed the mod. Yeah.. all the dialogs should be transparent. :)

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Hi skitso thanks a lot for this! i love it and i glad its finally made compatible (thanks kabill, you r awesome too).

Btw i got a little doubt because i want to add it but "incomplete" without the blue earth maps,ufo icons and some of the base images...so aside deleting those specific files, i dont have to do anything else right?, something special with XML or something?.

Cheers for your amazing work pal, keep going :).

EDIT:

tried it, added using modding tools and the activate it...inmediatly get CTD launching the game :c.

Dont know if there is something im doing wrong.

using xce 0.31

Edited by blackwolf

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I did some experiments with the images for the equipment/weapons and added some shadows. I think it adds a bit more atmosphere and depth. In the second image: a medikit without shadows and one with shadows.

shadows2.jpg

shadows.jpg

shadows2.jpg

shadows.jpg

shadows2.jpg.46ede44fcdeb0a6878e630fcc23

shadows.jpg.afa2c92b15b03daa37aead8d395b

Edited by PaulJay

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This issue I reported over in the X:CE bug report might be this mod problem. I also encountered another problem with the mod with X:CE 0.34, sorry I don't have a screenshot for the error.

http://www.goldhawkinteractive.com/forums/showthread.php/13400-X-CE-0-34-Unofficial-Mission-Load-Screen-Overlaps?p=153466&viewfull=1#post153466

Threw the mod launcher I add the new mod, then I activate it and run the game once with it, then I close game out. This time with mod launcher I disable the mod and play game again, and there are elements of the GUI still present. I notice it in the option menu, the settings for the audio are grey color instead of green. When I am in battlescape and I select solider inventory there is gray elements in there from the mod and also the "X" to close out some windows aren't there. Even when I delete the mod from the mod launcher, it doesn't work. It seems like there are things left over.

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On 10/13/2015 at 12:48 PM, Raven_2012 said:

This issue I reported over in the X:CE bug report might be this mod problem. I also encountered another problem with the mod with X:CE 0.34, sorry I don't have a screenshot for the error.

http://www.goldhawkinteractive.com/forums/showthread.php/13400-X-CE-0-34-Unofficial-Mission-Load-Screen-Overlaps?p=153466&viewfull=1#post153466

Threw the mod launcher I add the new mod, then I activate it and run the game once with it, then I close game out. This time with mod launcher I disable the mod and play game again, and there are elements of the GUI still present. I notice it in the option menu, the settings for the audio are grey color instead of green. When I am in battlescape and I select solider inventory there is gray elements in there from the mod and also the "X" to close out some windows aren't there. Even when I delete the mod from the mod launcher, it doesn't work. It seems like there are things left over.

Just had this same issue - activated this mod Skitso's Oppressive UI, used once, decided to deactivate (really loved the vignetted backgrounds but the other stuff wasn't for me), but UI elements still persisted - notably the soldier stats bars stayed grey/black instead of the vanilla/ce colour of green, plus some other minor things.     Then I completely uninstalled/reinstalled the game and UI elements from this mod still persisted even then! Just ran a full C:/ search for "Xenonauts" and purged everything - i think you are right it was stuff still in the C:\Users\%username%\AppData\ folders, found a bunch of scripts in the Roaming folder still persisting after game uninstall

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