ALECOS Posted June 15, 2014 Share Posted June 15, 2014 Hello its no big deal, im just testing out file configurations to maybe create my own mod someday, is there any way to tweak panic affects in countries, like how much a ufo causes panic or the threshold till a country withdraws from xenonauts? Just curious if there is Quote Link to comment Share on other sites More sharing options...
Sapare Posted June 15, 2014 Share Posted June 15, 2014 I aint no expert on this and I don't do modding, but: A founding region withdraws when the founding of the region reaches 0. aka, if you wanted to make them withdraw faster you would need to make the UFO 'event's do more impact on founding. Quote Link to comment Share on other sites More sharing options...
kabill Posted June 16, 2014 Share Posted June 16, 2014 Yup, they're in gameconfig.xml You can change the amount of funding damage done by UFO missions, and change the starting level of relations (which also impacts on funding, so if you want to keep the base funding level the same you'll need to change the funding multipliers for the different countries too). Quote Link to comment Share on other sites More sharing options...
ALECOS Posted June 16, 2014 Author Share Posted June 16, 2014 Yup, they're in gameconfig.xmlYou can change the amount of funding damage done by UFO missions, and change the starting level of relations (which also impacts on funding, so if you want to keep the base funding level the same you'll need to change the funding multipliers for the different countries too). thanks for the help guys! great community here! Quote Link to comment Share on other sites More sharing options...
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