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[v1.05 GC] ceiling/visibility trouble


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One soldier open door to building - game shows what is inside (ceiling and everything higher became invisible).

Second soldier look from outside and see an alien on rooftop.

Both soldiers are on ground

Game shows an "alien visible" icon, but never shows an alien itself because - see line 1 :)

roof.jpg

Suggestion: algorythm "remove ceilings when somebody look inside" must work only with ceilings higher then current focused floor, not "floor where soldiers are".

In aforementioned example:

- when focus is on ground floor, game will work as now.

- when focus is switched to 2nd floor, ceiling between ground floor and second floor will be drawn (because it is lower then "active" floor), and ceilings between 2nd and 3rd are dependent of "does anybody look"

Is it still possible, or already too late?

roof.jpg

roof.jpg.bea3cb5a8235ff72aa1d64b148b1ed1

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