a_beorning Posted June 14, 2014 Share Posted June 14, 2014 One soldier open door to building - game shows what is inside (ceiling and everything higher became invisible). Second soldier look from outside and see an alien on rooftop. Both soldiers are on ground Game shows an "alien visible" icon, but never shows an alien itself because - see line 1 Suggestion: algorythm "remove ceilings when somebody look inside" must work only with ceilings higher then current focused floor, not "floor where soldiers are". In aforementioned example: - when focus is on ground floor, game will work as now. - when focus is switched to 2nd floor, ceiling between ground floor and second floor will be drawn (because it is lower then "active" floor), and ceilings between 2nd and 3rd are dependent of "does anybody look" Is it still possible, or already too late? Quote Link to comment Share on other sites More sharing options...
Sandyxx Posted June 15, 2014 Share Posted June 15, 2014 i'm don't think it's too late. this bug was reported twice already. and should be fixed before release, IMO Quote Link to comment Share on other sites More sharing options...
Chris Posted June 15, 2014 Share Posted June 15, 2014 We're hoping to have it fixed soon. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.