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[V1.04 Ground Combat] CTD when reaper attacked a crouching Xenonaut

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I had a xenonaut crouching, facing SW get attacked by a reaper from the SE. The reaper played the attack animation, then CTD. There was no splotch animation for getting killed or sound.

The reaper was from a zombie that had been shot by reaction fire the turn before. I decided to leave him be to see how the reapers are acting.

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So, I loaded the auto save to try and reproduce, and no good. I let a just hatched reaper kill the same guy, who was facing the same way, and it did not happen again.

He had jackal armour and a laser rifle, by the way.

Reaper behavior seemed good too. Zombies did not try to club anyone with their fists though.

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