Phoenix Posted June 11, 2014 Share Posted June 11, 2014 I really like the "oomph!" of my pulse laser hunter or scimtar tank, but I'd like to get the option of scatter lasers on them. I mean the first tier allows for either rockets or machine gun, why not to give the similar options for the higher tier weapons? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 11, 2014 Share Posted June 11, 2014 Money? I've already looked into this from a modding standpoint. It would cost me quite a lot of cash to get it done properly. "Properly" being: Garage assets for all three vehicles Sprite assets for all three vehicles (this is where it's most expensive) Dropship assets for all three vehicles (each vehicle type+weapon is different in the dropship loadout) UI asset for the weapon Xenopedia asset (although it would be possible to get away with not doing it) As a mod, you could get away with not doing most of that, but you'd expect it done properly by the devs. Quote Link to comment Share on other sites More sharing options...
Irishguy117 Posted June 11, 2014 Share Posted June 11, 2014 At this point in the development process its highly unlikely. I also had that thought and would really like to be able to use higher level vehicles for suppresion duties instead of gibbing everyone, but you can't stay in development forever and some things have to go or aren't worth the effort. Quote Link to comment Share on other sites More sharing options...
kabill Posted June 11, 2014 Share Posted June 11, 2014 I actually have a mod that, some balance tweaks aside, is pretty much good to go on this. I've changed the original vehicle weapons to be machine-gun type weapons, and then added in alenium, plasma and fusion rockets as an alternative AoE version. Of course, I've completely stolen existing assets to make it work. But it's good enough for a mod, anyway. Quote Link to comment Share on other sites More sharing options...
KevinHann Posted June 11, 2014 Share Posted June 11, 2014 I actually have a mod that, some balance tweaks aside, is pretty much good to go on this. I've changed the original vehicle weapons to be machine-gun type weapons, and then added in alenium, plasma and fusion rockets as an alternative AoE version.Of course, I've completely stolen existing assets to make it work. But it's good enough for a mod, anyway. You, mischievous thief! So when is it coming out Quote Link to comment Share on other sites More sharing options...
kabill Posted June 11, 2014 Share Posted June 11, 2014 Dunno. Some time this week? I've been putting it off as it's hard to integrate with all the other mods I'm running so retesting it is a hassle. Quote Link to comment Share on other sites More sharing options...
KevinHann Posted June 11, 2014 Share Posted June 11, 2014 Bide your time, mate. I just hope you got even more aces up your sleeve. Quote Link to comment Share on other sites More sharing options...
Irishguy117 Posted June 11, 2014 Share Posted June 11, 2014 Would this mod let you also equip the standard kill everything gun so I can do even more damage to the city than the aliens do on terror missions? Quote Link to comment Share on other sites More sharing options...
KevinHann Posted June 11, 2014 Share Posted June 11, 2014 This is beginning to sound like Xenonauts vs Godzilla. Quote Link to comment Share on other sites More sharing options...
Irishguy117 Posted June 11, 2014 Share Posted June 11, 2014 Look at my avatar man. Is that the forum insignia of a man who would back down in the face of Godzilla? (In case you have no idea what it is, it's the GDI Steel talons insignia, the people responsible for this monstrosity: http://img4.wikia.nocookie.net/__cb20101218021749/cnc/images/7/74/Mammoth_Tank_MkII_01.jpg) Quote Link to comment Share on other sites More sharing options...
KevinHann Posted June 11, 2014 Share Posted June 11, 2014 I'm more worried about the poor citizens than you backing down Quote Link to comment Share on other sites More sharing options...
Irishguy117 Posted June 11, 2014 Share Posted June 11, 2014 (edited) What poor citizens? I can guarantee you sir, you will not find any bodies in that rubble. Edited June 12, 2014 by Irishguy117 Quote Link to comment Share on other sites More sharing options...
StellarRat Posted June 11, 2014 Share Posted June 11, 2014 I was going to say that should be fairly easy to mod, but Kabill stole my thunder! It would be very nice to have a "light" and "heavy" version of each vehicle. The heavy version would be what we have now, but the "light" version would have an MG type weapon with gobs of ammo. Quote Link to comment Share on other sites More sharing options...
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