Jump to content

Search the Community

Showing results for tags 'ux/ui'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Updates
    • Release Announcements
    • Development Updates
    • Off-Topic
  • Xenonauts-2
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
    • Xenonauts-2 Features
  • Xenonauts: Strategic Planetary Defence Simulator
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Biography


Location


Interests


Occupation

Found 1 result

  1. Is the "Hidden movement" overlay really necessary ? I find it really distracting and it blocks so much of the screen, which is understand is the point, but why can i still see some of the screen then? And it only pops up when the aliens are within my view, wich makes no sense, as i should be able to see what they are doing when i have them in view right? And when they fire at my soldiers, and hit i can only hear the "hit" sound, but i cant see how much damage it did, or who got shot at before its my turn again. As far as i can see this is a relic from the old X-coms wich the newer game has gotten rid of as it acomplishes little, and takes you out of the game. It makes sense that i cant see what the aliens are doing on their turn when they are outside of my viewdistance, but not when they are inside it. I just dont get why its still a feature..
×