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  1. Just pre-ordered after lurking here for months and thought I would scribble down some thoughts as I went through my first hour playing. I'm used to playing X-com and other x-com-like games. 1. Can't tick the tooltips option in the main menu (but they seem to be on anyway) 2. Geoscape is very X-com - nothing here really that seems different or that I can't grasp fairly much straight away. 3. Intercepting UFO's - no idea what to do here or what the options are. Tooltips for some things and not for others. What does it all mean? My Aircraft shoot the UFO down anyway. 4. First mission. Lovely graphics. Try to zoom but I can't - realise that's not possible with the graphics - not really bothered. 5. Great music - very X-com. 6. Hidden movement 7. Like the way of showing how far you can move and the path you will take - very clear. 8. Would be nice if there was a way of forcing movement or firing regardless of whether AP are reserved, rather than having to use the slider (shift click maybe?) 9. Burst/single shot button rarely works - doesn't seem to light up all the time when mouse is over it. 10. Mission over. Like the mission and kill counts, but the vehicles don't seem to increment - mine says 0 for both when it was the one that killed the only alien. 11. Want to build a new base - no idea how much it costs before I do though. 12. Mission 2. The same map (and UFO in the same place) - disappointing. I knew there was only one tileset, but assumed there would be more than one layout. Maybe I just got the same one twice by chance? 13. My men don't have their full AP on the first turn? E.g. one only has 49/57 but the green bar is full on the battlescape under their portrait - assume it's a bug. 14. Full AP on second turn. 15. Nice light effects for dusk. 16. Can't get in the UFO . Hope that changes. 17. Aliens don't appear to shoot back or even come after me (version 9.2). Pop round a corner, shoot one, pop back and then next turn it's still standing in the same place. I know it's only very basic AI but thought it might be a little more clever. Only an alpha though so no worries. 18. Mission 3. Same map - it is just the one layout. Not sure I can keep playing just that 1 map regardless of how good the rest of the game is Anyway, it's all looking good from what I can see. A lot of work left to do though - hope you can pull it all together in time for the release date you have planned (if it is still to release at the same time as Firaxis).
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