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  • XENONAUTS 2
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Found 2 results

  1. Hey guys, Just pre-ordered Xenonauts! The Firaxis remake of X-Com was a huge disappointment for me, riddled with silly bugs and watered down to a 'strategy-Lite' abomination that, thankfully, has failed to sell well. Having played Xenonauts I have to say THANKYOU! for staying true to the genre, and not giving in to the mass market, demographic driven tripe that is now the standard of modern gaming. There are so few good games out there right now (Torchlight 2, FarCry 3 (an ubisoft game no less!) Dishonored) and Xenonauts is right up there with them. I truly hope this game gets the recognition it deserves come release, and your hard work and sleepless nights rewarded. I am a former games industry QA veteran and will lend my skills to this game as often as I can. Sincerely, Tenzo77 (Stu)
  2. Ok, some thoughts about the latest build... 1. Latest version is more stable than the previous one but for one thing: Saves from combat cannot be loaded 2. Interface keeps getting better; I like the combat UI, and on that note: I dread the day when the white backgounds go live. 3. Laser weaponry: Completely useless in current configuration. They do marginally more damage, but are WAY innacurate compared to ballistic weapons (tip to players: Equip the entire squad with sniper rifles and machine guns, and you'll wipe the floor with aliens). Also, the laser weapons cost a lot, and they are destroyed if your squaddie coughs. 4. Annoying new bug / feature: Squaddies can no longer climb over hedges, fences etc. meaning your squad is stopped by a 50 cm hindarance, which is silly. Also, the hedges in the farm tileset is indestructable, which is equally silly. Game forming up nicely, and is addictive as hell, which is how this types of game is supposed to be...
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