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Found 2 results

  1. In the original X-COM game, the bases were located underground, since the first thing you had to build was the access lift. As such, the only way for aliens to assault your base was through the access lift or the hangars. But in Xenonauts, the aliens seem to be able to just attack from wherever, firing breaching pods into the side of your base or something. This raise the question, though, of why they even bother to send in troops in the first place? If they have a giant ship, why don't they just glass the base from the sky?
  2. Would it be possible to be able to add an option when creating maps, to allow the the Chinook to begin the mission on level 1 of the map, instead of level 0 ? This would then allow there to be a level beneath the ground. This would open up the game to have the maps such as Mines, Catacombs, Bunkers, Sewers, Basements and Caves modded in at a later date. Not to mention sublevels for potential Hive missions. Another option with this would be that it would enable the chinook to land on top of a building and a mission to clear out the occupants from the top down.
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