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Showing results for tags ' ports'.
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Hello, After the game is released for desktops, I suggest a tweaked GUI version for tablets. The iPad is best suited for the tactical strategy genre, yet it is severely lacking those type of games. Any chances for this?
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Hey, I was wondering is Xenonauts made with an engine or did you all go from the ground-up(using SDL+OpenGl, etc, etc). The reason I ask is related to porting the game over to other systems. It sometimes is easier to port things over when it is made from the ground-up then using engines, but it is also true visa-versa. I hope to hear from you all soon. Correct me if I'm wrong, but it looks like you all are using C++ and OpenGl with SDL for sounds and input...