- during combat, soldiers can't be healed, just assisted to stop the bleedings or to recover from unconsciousness. Healing needs to be done in the hospital facility at base.
- training facility were Xenonauts who stay in the base can develop their skills. Xenonauts can be assign to train less skilled soldiers to increase the rate of development.
- prone position
- stealth - sound awareness
- ability to climb to roofs from the outside of buildings (ex: wall ladders)
- add wire cutters to open wire fences
- disable the possibility to destroy walls with bullets. This needs to be acomplished with explosives or explosive ammunition (ex:rockets).
- add face equipment (ex: gas mask - to deal with smoke or enemy/friendly chemical weapons)
- critical hit = chance of getting unconscious
- units with health below 25%, when damaged = chance of getting unconscious