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Found 5 results

  1. Since our radar can identify the number and sizes of UFO's, it would be nice to have some sort of graphic indication for when multiple flights start appearing so they can be easily visually distinguished at a glance rather than having to hunt through and click all the generic UFO icons. Discuss!
  2. I don't think it is as clear and obvious what happens to who on the post screen after battle and I figured it could be improved a bit simply by adding icons, like the picture below. You quickly see who got promoted and who got injured. Just an idea anyway.
  3. I present to you the icon Xenonauts game. I hope that in the appropriate forum section. P.S. I know that not everyone is able to convert PNG to icon. So intercede link to finished icon. http://www.sendspace.pl/file/1e5233a1543e7c32e5eebd6 http://www.sendspace.com/file/r34ttj
  4. In X-COM, clicking on multiple icons that are overlaid over one another, or very near one another, will pop a window asking what you want to select. I find myself having to wait for a few in-game minutes to pass before being able to select the icon that I want. Hopefully that's something that won't be overlooked in the final version (sorry if this has been proposed before!)
  5. In the latest build (10.2), when a chinook is flying it has its green icon. The same is true when a fighter is flying. The green fighter icon is displayed. When a group is composed of a fighter and a chinook, however, the geoscape icon is the icon of the first plane type selected. If I click on the fighter and then on the chinook in the intercept window, the group icon is the fighter's one. If I click on the chinook and then on the fighter in the intercept window, the group icon is the chinook's one. I think this is a little confusing. When a chinook (or any other chopper) is part of a flying group, then the group icon should at least be always the chinook's one. In order to make it clearer, the chinook icon could also be differently colored if the chinook flies with a fighter. It could for example be blue instead of green. Or it may be just a little different, such as a chinook with an asterisk or another symbol. When many planes are flying, sometimes the action becomes a bit messy. The player should be able to distinguish the intercerptors groups from the transport groups at a glance, even if the chinook has an escort. It's just a suggestion, as always.
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