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  1. “…if suddenly there was a threat to this world from some other species from another planet outside in the universe. We'd forget all the little local differences that we have between our countries and we would find out once and for all that we really are all human beings here on this earth together." – Ronald Reagan Purpose The Alien invasion arrives at an Earth in the grip of a cold war. The threat of nuclear annihilation casts a shadow over mankind. This proposal shows the progression of cold war relationships in the face of the invasion. It provides an alternative research tree, focused on Geoscape based aspects of the game, in addition to providing an additional layer of simple immersion. Goals - A geopolitical research tree dovetailing from main tech tree, that impacts the funding nations - Funding nation variables, linked to Xenonaut scoring. - Expansion of funding nation actions - Use of certain missions/maps to have increased impact on scoring - Enhanced Geoscape events - Enhanced funding details Why? The EU Geoscape was a fairly static affair that, beyond increasing or decreasing funding, didn’t really adapt to a change in the alien threat levels. The developers took pains to rectify this in Apocalypse. In Xenonauts, the invasion fleet is there for everyone to see. It would be nice to see a world in the depths of a cold war adapt to something that will either forge them together or doom them all. Other threads Heating Up the Cold War – Looks at the world of 1979 and makes some game suggestions Potential GeoPol Mod – Jimbobfury is looking at similar territory. The only reason this lot isn’t in that thread is that there’s a focus on weapon mods there, and I didn’t want this lot to derail it. Base Spread –ideas on why the player should expand out into the Geoscape, and what can be doe not promote it. The posts here will be updated based on comments and further reading. A wiki has been set up from Jimbobfury’s post and hopefully this can also feed into that.
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