Jump to content

Search the Community

Showing results for tags ' craft'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. Hi, I just had a bug, and made it happen again: Bug Have a soldier wearing a crafted weapon (like precision laser) being hit (by friend or foe). 3 cases can occure: 1°) he is dead. His weapon is lost, unless another dude takes it. 2°) he is too badly wounded to be assigned to the chinehook. His weapon is lost, unless he gave his gun to another dude. 3°) he is softly wounded (can still be assigned to the chinehook). His weapon is not lost. Workaround Whenever a soldier is being wounded, if he uses a crafted weapon, give his weapon to a mate before the end of the ground mission. Note I believe this bug extends to every weapon, but balistic weapons being unlimited, we did not notice it.
×
×
  • Create New...