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  1. This is a follow up to this thread back in v14 Soldiers unable to heal each other in a Landing Ship mission. Medikits are in inventory, but all show "0" uses remaining. The reason turns out to be that the Advanced Medikit is now available. Result is that soldiers bleed to death before the end of the mission without medikits. So, you either remove all old kits automatically or allow both to function separately.
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