Jump to content

Search the Community

Showing results for tags ' audio'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 2 results

  1. Howdy! Big fan of the game, and also of the soundtrack. Coming up on a hundred hours, I thought it would be nice if there were more tracks in the mix to prevent frequent looping, so I set about to make some entirely new ones that could play alongside (and hopefully match the quality of) the originals. This is what I came up with, and I'm fairly proud of it! >> CLICK ME! DO IT! << This pack includes two new Geoscape songs, and three new daytime combat songs. Simply extract into your assets folder and voila.
  2. Hello there, I picked up Xenonauts a few weeks ago and have been greatly enjoying it, thank you for making the game! One comment, however. Would it be possible to patch in closed captioning for the various audio cues (Shots being fired, reaper attacks, etc)? I have some friends who have some hearing loss, and I don't feel able to share the game with them as it stands since they'd miss many important cues. Additionally, it would really help for those late-night playing sessions when I want to keep the audio off so as to not disturb anyone.
×
×
  • Create New...