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Found 2 results

  1. Hi peeps love the game but i cant find where the hire fire tab is for science peeps and engineers. maybes making it a little easier would help. second thing i noticed i captured an alien but on the score board at end of missions it said zero for alive aliens. but i got the interogation research when returned to base, is it a bug?
  2. It's hard to keep track of everything already suggested so I apologize in advance if some of these have already been submitted. Here is what I would like to be able to do: 2 squad mates exchange places throwing weapons/ammo/medikit to other squad mate forced fire (no need for a valid target) to destroy a wall, etc. (maybe require to press CTRL for that) I haven't seen a squaddie faint so far they always die but if it's in the game, the ability to drag the wounded I hope it is all within the capabilities of the engine and you consider implementing them.
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