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Found 3 results

  1. Hi everyone, after quite a long break i decided to come back into playing this game and checkout the updates and changes, i will not spend much time to talking about this but i'm quite happy to see the devs are putting a lot of effort into this game, but now, back on topic: Despite a few bugs and a lot of curses, i managed to get through a lot and i'm now sitting at March with a reasonable ammount of veterans (or should i say commanders?), a mix of Condors and Foxtrot, a single Corsair and a Marauder, in my main base i have 30 scientists and 30 engineers ... now heres the thing that doesnt break my game or anything but its crippling my expansion by a lot, my upkeep cost of everything in my main hub reaches 1.000.000 scheckels alone, with the other bases i have half of that ammount is added to the overall upkeep cost, which is 1.500.000 scheckels roughly, the majority of it is taken by scientists, engineers and soldiers. Now, i do not remember how much the costs were in the original XCOM so i really can't do a comparison, fortunately i can still maintain myself by just razing every ship grounded by interceptors (thanks devs, this was one hell of a feature), but money i get from the countries is minimum, i have a few questions : 1) I understand if i improve my relation with a country, this one give me a raise, but no matter how many ship i put down, no matter how many Cities i liberate, no matter how many bases i clear this country still doesnt care and in the end of the month the relationship deteriorates overtime (recently in my playthrough i cleared a huge base in Brazil and in the end of the same month, South america gave me the middle finger, god damn you guys) ... so, what i am doing wrong ? 2) Maybe airstriking is not the best course of action ? should i send the Xenonauts more than just Nuking the crashsite ? 3) Should i use less Engi and Scientists ? but considering the ammount of research i still have to complete, i feel like Scientists are always needed in large quantity, while engi maybe not, but with less engineers, especially in the early game, you will need them ... a lot. Thats it for now, i will attach some screenshots in the next post.
  2. So I was poking around at the building maintenance costs (which I think need to be reduced to 5%). I modified the values and the game didn't crash, which was nice, but it didn't seem to update the costs. Are the building costs only read when you start a game, or did I miss something else?
  3. Yet i have the materials and the workers are already being payed?
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