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  1. When research is finished have a button to go straight to the research tab. Instead of making forcing flares on units when it is night time, have a flare dispenser on the transport. In the personnel tab having the ability to dismiss soldiers. Instead on only via soldier tab. When training new soldiers making it so the slider does not go to the top every time you train. Make hunters have more health or more armour, since they can only take 2 shots from plasma rifles which is the same as a soldier. Kind of makes them useless. Or make them have more optionality as in another slot for bonuses, aka extra armour, faster, 2 weapons. In personal tab have total slots available for personal. Aka if you start with 32 people you have 18 slots available. Allow for new buildings to be built beside buildings that are currently being built. But if you want to destroy them you must insure they are connected to the rest of the base.
  2. The line that lists the weapon held by each xenonaut in the complement window in the chinook hangar is only half visible. Just makes it a little bit harder to do your quick dispersal formation.
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