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Found 9 results

  1. I installed the mods via workshop but they don't come up on my mac version of the game. Why is this? Is steam workshop not supported xenonaut users using wine?
  2. Hi all, With the native OS X port having a little bug, I wanted to go back to my play through on the previous release of Xenonauts for Mac, the windows version inside a wineskin. Unfortunately, Apple removed X11 from their operating system for this new release of OS X (El Capitan), and it appears to have broken something with the wrapper. I got errors about X11 lacking core modules, or something to that effect. I downloaded X11 (X Quartz) from their website, installed it, logged off and on again, but it still wouldn't work. I opened the wineskin wrapper itself, ran the wine app, did a test run of the application, and saved the log files. Here those are in a dropbox folder. https://www.dropbox.com/sh/y0ctv737f7c258x/AADyUznRr1_7hw7kl8J3txqNa?dl=0 With the new native OS X release, I don't know if the wine version will be updated at all, but if anyone has any advice I would appreciate it. Thanks!
  3. Operating System is elementary OS: $ uname -aLinux luna 3.2.0-67-generic #101-Ubuntu SMP Tue Jul 15 17:46:11 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux wine-1.6.1 game ran in fullscreen mode commandline output: http://pastebin.com/eBSgpmqS (crash occured on line 45 "wine: Unhandled page fault on read access ..." and despite all those messages the game ran flawless till then.) save file: http://1drv.ms/1CPwGQ8 (I cannot reproduce the crash due to UFO spawn randomness, though.) The game was in Air Combat when the crash occured (3 Condor vs 1 Corvette, no shots/missiles fired yet). Combat was paused to give orders and after unpausing the game went unresponsive and wine displayed a error window (sorry, I dont remember what it said).
  4. Hi, I'm currently running the game in WINE on Linux as I wanted to install it via Steam (hopefully this won't be a problem soon) and hit the following bug. Whenever I autoresolve aerial combat and then click return to base or select another target, the game crashes to the desktop. I've attached WINE's backtrace in case it's useful. At the moment this is pretty game-breaking (as I'm crap at aerial combat ), I guess I should just wait until the proper Linux steam release anyway. backtrace.txt backtrace.txt
  5. (TL;DR: Can I have a Mac version of the Experimental build?) So, here's my dilemma, gents: I run OS X, and so far have simply been taking the standalone Windows version and putting it in a wine wrapper to get it to work. I do this because the Mac build has never been up to date, and because putting the Windows build in Wine works just fine, never had problems. Until now. See, the Experimental build will only be available through Steam, correct? And unless it suddenly got a lot easier to port a game from Windows to Mac, it'll be Windows only? From what I understand, the Stable build will be Win/Mac/Linux, but the Experimental will only be Windows. Since it's Steam, and it tries to be helpful, it won't install a game that you can't run on your OS. Generally, this is appreciated, but now it's simply annoying, because this means that I won't be able to download and play the Experimental build and continue helping the game, because I don't run Windows anymore (not enough disk space to dual boot anymore). Does anyone know how to download a Windows game on Steam while running a different OS? Or will there be a way for me to have a Mac version of the experimental? One recommendation, whoever uploads the game (I believe it's Chris, but I could be wrong) could upload the Experimental build plopped into a wine wrapper. I can write up instructions for how to do that, and even build the wrapper itself so you simply have to place the folder into the wrapper. I just don't want to become useless and only be able to play the (still much appreciated) Stable build, and have to watch from the sidelines. Thanks everyone!
  6. Is the Linux version of the game still using Wine? Also, will the Linux version be updated frequently? Noticed on Desura that it's pretty far behind the Windows version
  7. Hello! I have preorder xenonauts through kickstarter and i have linux mint, a ubuntu based distribution. Xenonauts seems to work just fine in wine so far. But my desura in linux cannot install windows games (unless maybe installing another one from windows inside wine?). Will the rest of alpha builds be available without needing to update from old one and through? so that i don't have to install and run through desura in wine? It seems the build 10.21 is available at least i downloaded will the others ones also be available? thanks in advance
  8. I'll begin with quoting from Kickstarter project page: Chris, guys, just let that stuff go for the moment and concentrate on the game development. Since you began with windows only, finish that one first please. Here are my arguments for baking up my previous statement. I am successfully running Xenonauts on wine under Mac OS Lion since alfa-8.9, which i torrented (shame on me). And on the same setup via Desura preorder since 9.31. I have also successfully tested Desura+Xenonauts on both Debian and RHEL based linux distributions with Wine 1.4, on open-source drivers on ATI and nVidia GPU's. There is also CrossOver, which is easier to setup for ordinary user, again for both Mac and Linux, on which xenonauts work as well. Finally, most games ported on Mac nowadays are wrapped in one of several wrappers (Wineskin, CXE, Cider) instead of being rewritten. I don't know what you used to write the game (and i have enough stuff to do already, otherwise i'd even play with decompiler), but in case it's .NET, check the Mono-Project and see if you could run your code on the MonoFramework. P.S. If there are users here who would like to hear for specific instructions on how to set up wine on Mac in order to get Desura/Xenonauts working, and what to do next - ask here. I assume Linux dudes will know that already, but in case there's someone who does not, be my guest to ask as well
  9. Hello all, first post. Recently discovered this project and I must say I'm more than a little excited, XCOM was (still is, actually) one of my favorite games of all time. Countless hours spent raging impotently at lobstermen and cryssalids. But I digress; How well does the current build of Xenonauts play with WINE, if at all? I'm just going to go off on a limb and assume that it is incapable of running natively on linux. Thanks, all. If positive there's the distinct possibility of a preorder to test it out myself.
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