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Found 2 results

  1. On the 6th of the first month, I had three consecutive missions. I was being careful with the ammo towards the end of the second, knowing the Chinook would be making another stop before returning home. Boosts to shotguns and sniper rifles seem to be making a difference in this build. I even took out an alien with 0% chance from a pistol shot. I do think that the aliens are a little easy at present. Certainly compared to earlier builds. I miss the tougher Sebillian in particular. Perhaps light scouts, with fewer and tougher of those, to differentiate them more form the Ceasians? Just a thought. Plays very well so far, and it continues to improve each release.
  2. I came across the review that got me into X-Com way back in the '90s. At the time, I had no idea it was from the same guy who had brought out Rebelstar Raiders.
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