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  1. I just had a passing thought... There is a desire to make the different aliens "feel" and act different, perhaps each type having a slightly different tactical feel right? What if this went beyond stats and AI profiles? What if enemies had other reaction abilities instead of just being able to fire their weapons? The Lizardmen (One day I promise I will learn the names of Aliens) are supposed to be tough, strong and brutish aliens with razor sharp claws. But you have no reservations about walking up to them and shooting them in the face if they are suppressed as they cant reaction fire. What if they could have another reaction ability such as a short distance charge and maul attack that ignores suppression penalties? Walking up to a bear and popping it in the face feels odd...but if getting too close could trigger a burst of speed followed by a rending maul... That would really drive home the concept of you REALLY dont want to get close to these guys, and REALLY make you nervous about using a stun rod on them. (When the time comes anyway that alien live capturing is reworked and fine tuned) Am I crazy or does this sound like a potentially interesting concept?
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