Jump to content

Search the Community

Showing results for tags ' native'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. Hello fellow anti-extraterrestrial squaddies, Considering, that native release of Xenonauts for linux-based operating system is available for ages, I considered it only natural that X:CE works on it, too (or any other major platform supported by base game). What was my surprise, when I tried to install and use the mod on my DRM-free (from GOG.COM) version of the game... Everything went smooth to the point, where I was supposed to run CE's launcher - only to find that only windows executable exist for it! I double-checked that it is not dual-API compatible binary with just .exe extension (nope, "no known interpreter"). I searched wide and far, in case that I was just silly and downloaded release for wrong platform (seems no - there is only one release for given version...). Only things that I was able to find was some mention on Steam that you need to run Xenonauts through WINE, to have it working with Community Edition. Is that so? If yes, I won't hide that it is a major bummer, in current age. For sure, it would be first time I run into mod (let alone something that aims at being "Community Edition", as in unofficial continuation of patching base game) for a natively-running-on-linux game, that makes itself windows-exclusive only. Obviously, I can live with it - even if bringing whole windows API to run a mod/patch (even such awesome as X:CE seems to be) seems extremely silly, given that linux binaries for base game are available. Still - out of curiosity - are there any plans for making the situation more sane? Cheers, /Cat Lady Ps. Please, don't take the above post wrong way. By all means, I appreciate all work involved (having modding/enhancing background myself - including for very old games like Total Annihilation - I know how much work it is), and I understand that you need to prioritize things (even if I consider opting-out of whole operating system, supported by base game, as worst possible way of doing it, mind you). I'm just honestly shocked, and given lack of documentation about the matter - including fact that official instructions doesn't even mention the fact, confusing linux users like hell - and I'm sincerely interested if it is just temporary inconvenience expected top be fixed shortly, or pre-determined course of action/stance against native linux version.
×
×
  • Create New...