Jump to content

Search the Community

Showing results for tags ' landing'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. I was playing earlier today and I ended up painting myself into a corner of sorts when a terror mission popped up. I took my dropship there and completed it without any major problems, but straight away after finishing it and returning to the geoscape I ran into an issue that didn't feel like it was my fault and also felt like something I couldn't have done anything to prevent. A couple of seconds later a UFO appears right next to my dropship and it is instantly shot down. Reloading and trying to fly in a different direction couldn't do anything to change the outcome. No matter what my dropship would be instantly downed and I'd lose half my troops without any chance of escape or being able to fight back. The only way it feels like I could have prevented being stuck like this would be to have an escort of interceptors lead my dropship to the terror site to deal with any UFOs trying to shoot it down; however it wasn't possible for me to do this as all I had available at that point in the game were Condors, which didn't have enough range to reach the terror site before having to return to base to refuel. What made me feel somewhat cheated by this is the fact that realistically a situation like this would be very possible to avoid. Simply land the dropship somewhere in the area and engage the hostiles on the ground. It doesn't sound very hard to impliment; simply give us the option to land the dropship and make any pursuing UFOs trigger a ground battle instead of just shooting it down outright. Also I wouldn't say it makes things much easier. It just gives players a way to fight their way out of an otherwise unwinnable situation.
×
×
  • Create New...