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Found 5 results

  1. Okay, so I can't understand why can't I deploy interceptors that has less than maximum fuel?
  2. Three attempts with 2 condors and 1 Foxtrot against 3 normal fighters. CTD upon completion of the successful air interception each time.
  3. Hello, guys! Here is my idea which was realized in my novel "2085. Fifth Invasion Chronicles" and planned to be realized in Russian X-COM inspired project 2021. The Last Frontier. Unfortunately the 2021 project seems to be closed for lack of programming, while it PROBABLY could be very similar to Xenonauts. The similar idea was more o less realized in X-COM Enemy Unknown 2012 DLC (as well as the Russian localization used my word from 2085 - 'plasmer' instead of plasma rifles, pistols etc.). Okay here is an idea and mechanics of implementation in current game. I think it will not be impossible to implement it, there will be few need of additional graphics. The assault of UFO in flight. Not shooting it down, not waiting for land. The upgrade of existing landing craft Shrike can be made (or developing new type of craft, but that is much more in graphic). The craft becomes extremely fast. It may carry only few soldiers (much place will be taken by additional engines or fuel). And only the strongest can participate and not be wounded (that means the week may suffer in extreme velocity and start mission wounded). So the craft will do the following things. 1. Start an intercept of UFO. 2. Successfully touch it if UFO does not change the course. If changes, craft returns to base with slow speed and may be very week against alien retaliation in the sky. 3. Open UFO by precision charges (no special graphics, just one craft attached to another and black screen around). The operatives then: 1. Start assault. Not all the aliens can fight against, some busy with flight control. 2. Finish assault. There have to be limited turn counter, for only skilled solders can be effective. 3. The soldiers with simple armor can suffer health diminishing turn by turn. The velocity, alien atmosphere etc. The successful result gives. 1. Big loot. 2. Specific experience. For example one time high rising of stats. 3. Special technology. Something like. Alien inflight control recordings. Which simply make Earth avionics more advanced.... And Just reduce the time of aircraft building by 50%. 4. And something else if the developers will desire. I have ideas and can share if it is interesting. Jemar.
  4. In September of 18.1 I only had three UFO encounters. One escaped and two were "Local Forces Down UFO" When engaging in either of those, I got the old End of Mission after a single turn. Should Add: Light Scouts downed in the normal fashion in October created missions through to the end.
  5. It rely bugs me when my carefully planed UFO intercept go out the window cos the pilots apparently cant shoot as something coming towards them. Any chance you can change it so the fighter wings only need to get in a certain range for the intercept to take place?
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