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  1. As part of the milestone list I'm working on, most of the UI screens are getting a revamp. Often this is just visual or small tweaks, but on the Geoscape there are two windows that have come in for quite a lot of stick because they don't present enough information. I'm redesigning them now with the hope I can get them in V9. The first is the Intercept window, the second is the Launch Interceptors window. Here's the proposed new Intercept window, launched when one of your squadrons closes to intercept range with a UFO squadron: Essentially this just provides more information visually for the UFOs, and gives you more information on whether your ships are up to combat. The combat fuel level being in seconds should be useful, and hopefully we'll mirror this on the air combat UI when we update it. Comments welcome. I'll get the Launch Interceptors screen re-concepted up soon too. EDIT - here's a new version that uses the actual art for the UFOs rather than the top-down art. Anyone have any comments on this? (the top-down art isn't detailed enough on some of the UFOs to be used in this window without the red tint). Better or worse than the previous ones?
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