Jump to content

Search the Community

Showing results for tags ' breaching charge'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 2 results

  1. How difficult wold it be to implement breaching charges for blowing in doors? Allow placeable explosive for doors that destroys door upon detonation and causes the effect of a flashbang on the opposite side of the door? Detonated by remote?
  2. So, I'm kinda conflicted here. I (briefly) researched what a 1kg block of C4 would do, and I have to say that the current "huge explosion" that the C4 produces is pretty much right on the money. Levels most everything in the large radius. However, at the same time I miss having a low radius explosive charge that I could use for simply blowing a small hole in a wall for breaching purposes. The C4 used to be like this; small radius, sufficiently high damage to destroy a wall without destroying much else around it. Does anyone else miss this? Something small that would be a better, safer way to enter a building, or blow a UFO door, or whatever without leveling everything in an eight (or higher?) radius like the C4 would. I recommend adding a second explosive that does just this, but I'm unsure as to what we would name this new explosive, and the old C4 for that matter, to avoid confusion. Any thoughts?
×
×
  • Create New...