One of the biggest things I have difficulty with is managing my progression/research in the campaign and deciding when to build bases, what to research, etc. This mod, while very interesting and rewarding, is also very difficult, and as such I've never been able to finish a playthrough. Could someone who knows a lot about the mod take a look at the save (late December) I've attached, and tell me if I'm doing ok or if I am behind in some areas?
I feel like I am way ahead in the air, I am pretty much able to shoot down any UFO I've met at will. I am just beginning to construct my first Saracen, and I'm about to unlock the upgraded dropship. On the ground, I think I'm doing ok with armor, the Jackal armor is standard equipment and I've manufactured the first few sets of Coyote armor. I tried to go down the advanced ballistic weapons route, and haven't done much research into energy weapons. The problem is that now I'm starting to see some more capable enemy ground units. I discovered the alien fortress about a week ago (game time), and haven't been able to take it, whatever shows up there is just too strong. The elite androns/ceasians/sibelians basically need the whole firepower of my squad to go down, and their big area effect weapons just cut my guys down. I'm stumped and don't know what to do. If I somehow screwed up my progression, what did I do wrong?
Camp 1.sav
Camp 1.sav