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jpb

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  • Location
    Tau Ceti
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    IT
  1. Cloaking armor with flashing eyes:
  2. Another tougth on balance for a cloaking armor would be something like, effective with some alien races while others could spot the unit at close range. And in terms of protection, the main idea of this kind of armour is the stealth advantage so the protection value itself would be rather low-medium.
  3. I was wondering about the possibility to develop some sort of cloacking armor at a certain stage of the game. I think something with this cloacking/decloaking effect would give a gourgeous result:
  4. An armour with stealth ability would be great!
  5. Actually some days ago this ideia come across my mind: how about animated interior UFO panels? Something like animated red symbols on a black background. Something like this but changing like a sequence: (1 symbol = 1 tile)
  6. @Cybrbeast That's great and might speed up the project. I will give it a look. Another thing is that the moddel doesn't need to have a high detail because at the game scale that won't be noticeable. As for the animation, i guess it is hard no matter wich app you choose for moddeling. From googling and youtubbing aroung, i had already found many tutorials for creating animations in Maya. Probably for Sketchup will not be different. @Ragnarok I'm not even a big fan of Robocop but at least for me, i think this droid would look great on the game. And by the way, i have some 'inspirations' from ohter movies, like stealth capability, shoulder cannon with laser aiming, etc that i would love to see on the game as well but probably more complex to develop since they code change. But we will see.
  7. Getting that would definetly shortcut things a lot. Maybe trying a different aproach...
  8. It seems that this was already been moddeled: https://www.youtube.com/watch?v=eM_ZaTsym6E If someone could convince the author to share it with us, then the project would be almost done.
  9. Ok. Some things i forgot to mention: * I started to think of this unit definitely as a 'human' unit, a bit slow but with heavy fire power (2 Heavy MG and a set of small missiles); * Like Ogaburan says, my ideia is to make the unit available for construction as an alternative to the scout vehicles maybe not right from the start but at an early stage after some technology research; * For the size, i guess this should be a 2x2 unit as others that are present in the game, in fact, in some point i will need to know what is the unit size in pixels; * When you mention sprites, i assume you are talking about moving, firing and dying, right? The first one may take some effort, firing not so much. Here i can get some ideia of what needs to be done: As for dying it might need some art work.
  10. Well thixotrop, i really want to make this available in the game. At the moment i'm learning how to make the model in Maya and since i don't have much time it might take a while. I tooked a look at the thread you mentioned and i noticed that it brings the issue of adding "large units" to the game. For now i'm concerned about creating the unit model, if i ever get that done, i hope someone with code skills can help to make it available in the game.
  11. I just asked that because if i have to design it myself, the result could be disastrous if you know what i mean...
  12. Thank you Ragnarok! Your answer made it much more clear, i will surelly try that. I was about to ask you wich programs to use but i noticed that you edited your reply meanwhile. And by the way, can the picture i posted be used for creating a model or i am required to make some kind of design work?
  13. Hi to all, I'm very interested in creating a combat support droid unit as a optional additon mod. But instead of asking someone to do it for me, i want to try to do it myself, however i really don't know from where to start and wich tools/applications should i use for the design. I suppose i should start by creating the figure structure and then skin it (?) but i reaaly need some help for the process. This is the model i'm thinking about: Maybe i could even use this pictures for the skin process.
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