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outer

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Everything posted by outer

  1. Ive almost finished learning advanced weight mapping in 3ds max for a personal project. After lurking around these forums, eventually making a few posts regarding sprites, suddenly realized making sprites is actually incredibly easy for anyone who already has access to military/scifi models and knows how to rig, map, animate and render. I am one such person, and will soon be rigging and animating my stuff for the personal project I mentioned. All I have to do is render each animation cycle out as single frame an boom there are your sprites Im certain Goldhawk used a similar process. The only issue here is I dont have access to the original models/textures, so any new sprites would either be from my personal collection or community supplied. I also wouldn't mind making new simple low-poly models specifically for you guys as long as there not a bitch to rig, map an animate. If all goes according to plan, we could see a substantial number of new custom sprites for weapons, vehicles, armor and enemies. At that point I would step back and let you guys handle the code work if you were up for it. [edit] Post process of the renders should also be fairly easy when using a Batch Process in Photoshop. http://howto.wired.com/wiki/Batch_Process_Images_in_Photoshop
  2. Yea I see what you mean, deffo an instance of diminishing returns. Still, nice work. Ima start a new topic about creating sprites, theres a far easier way to go about this then hand editing the existing sprites.
  3. Nice work man. Use http://imgur.com/ for image uploading, you dont even need to make an account to use it.
  4. Curious.. Why didnt you guys use Unity 3D? From what I understand the engine your using is significantly limited in terms of functionality, as if its some throwback from 2003 (although the game dose look nice). Unity would be absolutely perfect for this game. Im rather intrigued as to why such engines as the one Xenonauts is built on are still used when you have things like Unity easily available.
  5. Is it possible for one to create new characters, without certain animations? Like If I created a set of sprites for some heavy powerarmor, one that didnt run, vault, or crouch, just walked, shoots and dies - sorta like the panzerkleins from silent storm? [video=youtube;-Shg1eGvYyU]
  6. Cheers for this info! Was actually wondering if it was possible to change the Hunters sprite to the hummer from fallout tactics, glad to see it is! Was a lil disappointed vehicles weren't animated, but that appears to be a blessing in disguise Question, can we add additional vehicles, instead of just replacing the sprites? Also, any tips for making renders of 3d assets match xenonauts assets via photoshop?
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