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harrythevet

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Everything posted by harrythevet

  1. For my tuppence-worth, I hate this change. Unless you have the world's supply of interceptors, you can't respond to all the UFO incursions. Besides, the game is meant to be about the ground contact.
  2. [v.20.8/Geoscape] Whenever I recruit new soldiers, when they arrive it says "Wounded 17 days" and this never changes. Means I can't have ANY new soldiers!!!
  3. [v.20.8/Geoscape] Whenever I recruit new soldiers, when they arrive it says "Wounded 17 days" and this never changes. Means I can't have ANY new soldiers!!!
  4. So I am in a terror mission in Timbuktu with androns from a massive ship, and about 2 turns in the game hangs on the aliens' turn. I thought initially it was the infinite loop problem, to which I have the fix, but when I minimised the game it said runtime error and something about application trying to unexpectedly terminate something (sorry, I'm not literate in C++ so it doesn't mean anything to me). It happens every time I try to play this mission.
  5. Hi, First up, I love this game. It is a shameless rip-off of the original X-Com, and for that the devs are roundly applauded. BUT there are some changes that would make this game more awesome. 1) Allow the player to send multiple drop ships and/or have more units per dropship. You could do this in Apocalypse and it was great. I prefer games that let the player do what they want (ie minimum rules imposed by the devs) 2) Add a "prone position" button. As an ex-infantryman, all soldiers know you are safer (presenting a smaller target and harder to see) and can shoot more accurately on your belt-buckle. It would be great to have that as a feature. It was in Apocalypse also. That's all I have for now
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