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Maltavius

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  1. Yes, I was just about to report this. I need to open the door, then move to get the LOS to update
  2. I got this in the new build as well... I just clicked on a bunch of names and suddenly two names where selected and Xenonauts stopped responding.
  3. Update to latest drivers available for my Lenovo W520 solved the problem. I now get picture.
  4. You need to go to the process tab and end the Xenonauts.exe process if this happens.
  5. I'm running a 2 monitor 1 laptop-screen set-up and when I started the new build on that setup I get a black screen. Resolution is 1920x1200 (times 3) and Xenonauts is set to run in a window. Task manager reports "Not responding" but I can hear the background music. Doesn't respond to Clicks. Lowering resolution doesn't help. Intel Core i7-2640M 8GB RAM, Intel HD Graphics Family and NVIDIA Quadro 1000M
  6. I clicked around in the Soldier equipment screen and the game froze all left-clicks in All of Windows 8. I had to start task manager and navigate by arrow-keys to kill the Xenonauts process to get left-click back.
  7. On the home-base screen in the top left info-window (the one with rotate) . It always says Laboratory, it doesn't matter if I have a hangar selected or another room. I clicked around in the Soldier equipment screen and the game froze all left-clicks in All of Windows 8. I had to start task manager and navigate by arrow-keys to kill the Xenonauts process to get left-click back.
  8. I find myself researching the "wrong thing" most of the time. Especially when I want to reach laser rifles asap... I'd rather have more logical research paths than having them explained to me.
  9. It's definitely doable, 2-3 rockets will do it.
  10. Well that's what I'm saying, release the game and then change the engine (if it's worth it). Only for a palette shift doesn't make it worth it though.
  11. Well that's crap... Maybe they should have a chat with the Zomboid developers about using their engine? After they release 1.0 with this engine it might be worth it. Although I'm not sure they use the same isometric rendering
  12. Ok, I might be a bit late to this discussion but... Wouldn't this be WAY easier with a palette shift? Just draw the skin-tones in magenta and then palette shift for different skin colors?
  13. Yeah, I lost Soviet/Northern Asia in my game now because I didn't notice their moneylevels dropping...
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